I sure hope you are listening if you're here, console game developers and/or promoters because I have a way (the only way for some) to draw first person shooter players away from the PC and onto whatever console you're pimping at the moment. And here it is. Everyone knows how much more superior mouse and keyboard is compared to a console controller when playing a shooter. So if you want your console game to be taken seriously in the eyes of real FPS players why the hell not bundle it with a mouse and keypad? That thing pictured on the left is a Nostromo n52 keypad produced by Belkin and I'm sure we already know what the thing on the right is. Sure you don't need to go crazy and bundle a $40 gaming device, but try something similar, eh? And as for the mouse, I'm sure you could simply bundle an adapter that would let you plug in any USB (or if you're feeling retro PS/2) mouse into the console (or better yet, have it plug into the cord that the n52 like device is on so you don't have to waste another controller port).
It really doesn't matter what game you bundle with this it WILL make PC FPS players take a second look at the console market. It'd sure help though, to bundle it with a good game or even a game from a well known franchise. I'm 100% positive that I'm not alone in the gaming community as a person who plays console FPS games pretty damned well, but get downright pissed off at the inaccuracy inherent in using an analog stick to control cross hair movement in a shooter. Sure, analog sticks are great, but they have their place. That place is 3D sandbox games like Mario 64 (or Galaxy, for you newfangled gamers) or what have you. FPS games demand mouse and keyboard. End of story.
Ok, so now that I've run my mouth on that would you guys mind either backing me up or telling me I'm an idiot. Would you want to use this sort of setup on a console game? If yes then would it make you consider console FPSes if you haven't played them for the same reason as me? If not then do tell why.
